

Last hitting is the act of attacking an enemy minion or moster that has low enough health that you finish it off.
Minions start spawning at 1:15 at the Nexus on
each side of the map. For every 3 minutes, the minions have an "upgrade cycle." The minions will get continously stronger, with every type of minion gaining different stats. Even though the minions spawn at 1:15, the upgrade cycle starts at 0:00, meaning that at 3 minutes, the minions already have higher power and a higher gold worth.
Stat Changes
Melee Minion
Charge directly to the opposing side. Three spawn every wave. Melee minions have more health than Caster Minion.
Health: 445 (+20 per cycle)
Attack Damage: 12
Armor: 0 (+2 per cycle)
Magic Resistance: 0 (+1.25 per cycle)
Attack Speed: 1.250
Gold Given: 22.5g (+.5g per cycle)
Spawn Time: 30 seconds
EXP Gain: 59 (+4.6 per cycle)
Caster Minion
Attacks enemies from a range. Three spawn each wave. Fires bolts of energy that are the same color as their teams.
Health: 280 (+15 per cycle)
Attack Damage: 25
Armor: 0 (+1.25 per cycle)
Magic Resistance: 0 (+2 per cycle)
Attack Speed: 0.670
Gold Given: 16.5g (+.5g per cycle)
Spawn Time: 30 seconds
EXP Gain: 29 (+2.8 per cycle)
Last Hitting


Siege Minion
Perfect to take down turrets (Takes 50% less damage from towers.). One spawns every three waves until 35 minutes in game, at which point one spawns every two waves. Siege minions have more health than melee minions.
Health: 700 (+27 per cycle)
Attack Damage: 40
Armor: 15 (+3 per cycle)
Magic Resistance: 0 (+3 per cycle)
Attack Speed: 1.000
Gold Given: 27g (+1g per cycle)
Spawn Time: 90 seconds
EXP Gain: 92 (+6.4 per cycle)
Super Minion
One is spawned each wave in place of the Siege Minion once the enemy lane inhibitor is down (also takes 50% less damage from towers). Two spawn per wave in each lane when all enemy inhibitors are destroyed. Much stronger than any available type of minion.
Health: 1500 (+200 per cycle)
Attack Damage: 190
Armor: 30
Magic Resistance: -30
Attack Speed: 1.250
Gold Given: 40g (+1g per cycle)
Spawn Time: 30 seconds
EXP Gain: 97

Total Gold